Preface
Paul A. Kirschner 1
Chad S. Carr 2
Simon Buckingham Shum 3
1 Open University of the Netherlands, the Netherlands
2 Sears, Roebuck & Co., Illinois, USA
3 Knowledge Media Institute, Open University, UK
The difficult part in an argument is not
to defend one’s opinion but rather to
know it.
Andre Maurois (1885-1967) French biographer, novelist, essayist
He who knows only his side of the case, knows little of that.
John Stuart Mill (1806-1873) British philosopher, economist
Why a book on Computer-Supported Argument Visualization?
A search on a major online bookstore reveals numerous titles matching
the individual words argumentation, visualization and computer-supported
cooperative work, but none on visualizing argumentation
or computer-supported argumentation. However, a query on
an internet search engine reveals over 1000 hits almost all of which
describe relevant documents and projects, testifying to significant
activity in this area—but still, not a single book. However,
beyond plugging a hole in the book market, a less pecuniary motivation
for this volume derives from observing the world around us.
Seeking quality communication and mutual understanding are hardly
novel goals, but in our fragmented, pluralistic, but globally connected
world, they have never been more important, nor harder to establish
and sustain. Borrowing a biblical metaphor, there is a veritable
Tower of Babylon in our intellectual, social, and political world.
Although we don’t believe that there is a Rosetta stone (gift
of tongues?) that will translate all of the different tongues into
one, we do believe that there are tools which can help us to establish
common ground between diverse stakeholders, understand positions
on issues, surface assumptions and criteria, and collectively construct
consensus on whatever grounds can be found.
From this rather lofty stuff, let us focus the scope of discussion,
and note some of the other tectonic forces in play. In educational
theory, we see a paradigm shift from cognitivist ideas and approaches
to teaching towards constructivist, competency-based ideas and approaches
in order to help students cope with fast technological and societal
changes. These approaches stress independent learning in rich information
environments, authentic learning tasks, and of particular relevance
here, the negotiation of meaning by understanding multiple perspectives.
How are perspectives to be reified, contrasted, critiqued, integrated?
Argument visualization tools are one candidate.
In operations research, cognitive science and business analysis,
it is recognised that for many real world problems, agreeing on
what the real problem is requires extensive discussion, as does
agreeing on what might constitute a solution. Simulations, spreadsheets,
and other modelling approaches can typically be deployed only after
the problem has been sufficiently defined, bounded and constrained
by assumptions, in other words, after much of the most intellectually
demanding work has been done. This should ring bells for managers,
engineers, lawyers, scientists, political and environmental strategists,
conceptual designers, architects, urban planners, intelligence analysts,
and so forth. Computer-Supported Argument Visualization (CSAV) tools
are designed to assist in collating, and then making sense of, information
and possible narratives that weave threads of coherence.
Making sense of multi-perspective problems and disparate information
sources is of course just the first step. We need to make sense,
in order to act and shape the future. Anticipating the future is
as important as ever, and perhaps, getting harder. As Ogilvy (2002)
has argued, we may be better employed in trying to construct, rather
than predict, the future, by inventing and mentally inhabiting multiple
possible futures that we would like to see. The growing use of scenarios
to help groups identify hidden values, visions, constraints and
contingencies switches the spotlight squarely on dialogue, sense-making,
competing narratives, assumptions – all of which lie at the
heart of argument visualization.
Ross Todd, describing the late twentieth century as the Age of Information
where the external organisation, transformation and communication
of information is emphasised, sees the twenty-first century as the
Age of the Mind. “This transformation, commonly acknowledged
as the “information society”, is global in its reach,
yet intimate and constant in its impact. An examination of its short
history suggests that two phases of the transformation are evident.
These two phases are seen in the notion of the “information
society” as a global phenomena, and as responses within organisations
and systems. Lawrence Heilprin identified these stages as the “age
of information” and the “age of the mind” (Heilprin,
1989, p. 364). The “age of the mind” refers to the shift
in focus from the production and availability of information and
its associated technology, to concerns about how people utilise
that information, the barriers and challenges they face in accessing
and interacting with information, what they do with the information,
and how it enables them to get on with their lives. For learning
organisations, this means addressing the question of how information
technology and the richness of the electronic information environment
can be integrated in the learning process meaningfully. The focus
must be on people as active information processors and on how information
empowers and enables people, rather than on the information per
se. Karl Weick’s work on organisational sense-making also
resonates with this, hence our conception of argument visualization
tools as sense-making tools.
Whatever we make of the all-embracing umbrella of “knowledge
management”, we do find at least one robust concept that opens
up and provides useful coverage: the community of practice. The
dynamics of good communities of practice that enable skilled performance,
situated learning, coordinated activity, and the elegant dissemination
of know-how and expertise need to be better understood and nurtured.
One of the key lessons emerging from such work is that people need
spaces – temporal, physical, cognitive, emotional, formal
and informal – to simply talk and share ideas with colleagues.
Within organisations, the locus of much knowledge production is
the dialogue, the discussion, the argument: people expressing ideas,
negotiating meaning, arguing viewpoints, pursuing agendas, and seeking
– or avoiding – common ground. However, as we suspect
most of our readers can verify, much of the energy poured into talking
is often wasted, poorly channelled, never treated as a knowledge
resource. Some chapters in this book (van Gelder; Conklin; Selvin)
describe how argument visualization can help tackle the problem
of dysfunctional communication.
What we have started doing is in fact tracing the roots and rationale
behind different argument visualization approaches, a process that
continues throughout this book in much greater depth. Suffice to
say at this stage that given the pervasive need for task-oriented
discourse, from “knowledge work”, to academic learning,
to political and organizational negotiation, there are intriguing
possibilities for reifying in visual form structural aspects of
that discourse to enable more effective, collective reflection.
Aims of this Book
This book – written by researchers and practitioners, for researchers
and practitioners – presents the current state of the art of the new field
of Computer-Supported Argument Visualization. Readers will find conceptual
foundations, and application case studies in both organizational and educational
arenas, as well as ideas for future research, and practical techniques to
extend one’s individual and collective sense-making ability.
The American Heritage ® Dictionary of the English Language: Fourth Edition
defines an argument to be:
1a.
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A discussion in which disagreement is expressed.
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2a.
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A course of reasoning aimed at demonstrating truth or falsehood:
presented a careful argument for extraterrestrial life.
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2b.
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A fact or statement put forth as proof or evidence; a reason.
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2c.
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A set of statements in which one follows logically as a
conclusion from the others.
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The etymology lies in the Latin argmentum, from arguere which means
to make clear. And this is what it’s all about. How do we make clear – at
least so far as one is willing and able – what we think, what we mean,
what we believe and need, so that we can work together to define and solve
the problems that confront us? The above definitions frame argumentation
not only as discourse for persuasion, logical proof, and evidence-based
belief, but more generally, discussion in which disagreements and reasoning
are presented. The precise form that argument visualization takes depends
on the demands of the particular field, user community, and context of use.
As the forthcoming chapters make clear, different business and academic
contexts lead to very different goals, representations, and modes of working.
Think of the differences between the argumentation one finds in a legal
courtroom, a school classroom, a scientific workshop, a party political
conference, and a corporate boardroom. Especially in organisational
deliberation, disagreements and reasoning are rarely a matter of formal
logic, and as already highlighted above, some chapters in this book are
particularly concerned with capturing, and reifying for inspection, the whole
range of constraints that impinge on everyday sense-making and debate.
Overview of the book
The book has two sections. The first section deals with historical and
conceptual foundations to the topic of visualizing argumentation. The
second section illustrates the breadth of application that CSAV is finding,
describing applications in education, organisational sense-making, and
scholarly discourse
In Chapter 1, The Roots of Computer
Supported Argument Visualization, Simon Buckingham Shum sets this
book in historical context, tracing the twin roots of argument
visualization and computer-supported argumentation that have converged
to create CSAV in its current form. The earliest work he was able to
find on visually mapping arguments dates back to 1913 in the work of
John Henry Wigmore on mapping evidential argumentation in legal cases,
whilst historians of technology will note with interest that Vannevar
Bush and Douglas Engelbart, whose work laid the foundations for
hypertext and interactive personal computing, both pinpointed scholarly
argumentation as key applications of the nascent technologies they
envisaged, and in Engelbart’s case, actually built.
In Chapter 2, A Cognitive Framework
for Cooperative Problem Solving with Argument Visualization,
Jan van Bruggen, Henny Boshuizen and Paul Kirschner introduce research
on problem solving cognition, and its relationship to CSAV tools and
applications. They present a framework that identifies particular
roles that CSAV tools can play as cognitive aids in cooperative problem
solving, and then use this to make sense of the research literature on
argumentation tools in learning.
Although these are the only two chapters in our Foundations
section, we refer readers also to a different kind of framework
proposed by Selvin in the first part of Chapter 7. This describes
general principles and tool requirements to support collective
sense-making applications of CSAV, with particular emphasis on the role
of a facilitator, and applications to business teams.
Turning to specific applications of CSAV, and continuing the thread
on learning started by van Bruggen, et al., we have three contributions
on the affordances of argument visualization notations and tools for
different kinds of learning.
In Chapter 3, Designing Argumentation
Tools for Collaborative Learning, Gellof Kanselaar, Gijsbert
Erkens, Jerry Andriessen, Maaike Prangsma, Arja Veerman and Jos Jaspers
review their previous work investigating the educational affordances of
different computer-supported argumentation tools, before reporting a
study evaluating their TC3 software tool to support students in critical
analysis and argumentative writing. Through detailed analysis of
student protocols and use of a variety of tools to support writing,
they present a rich and nuanced account which emphasises that the role
played by argument maps in this task depended on other factors such as
the task assigned to student, their preparation, and the instructions given.
In Chapter 4, Using Computer Supported
Argument Visualization to Teach Legal Argumentation, Chad Carr focuses
on law, which of all fields, arguably places greatest demands on its
students to develop argumentation expertise. Carr reports research that
analyses the role of the QuestMap CSAV tool in supporting the collaborative
learning of legal argumentation skills, compared to a control group of
students using conventional resources. Like Kanselaar, et al.’s work
(Chapter 3), he concludes that in learning
contexts, the diagrammatic representation may not always play the role
expected. He shares insights gained while conducting a sixteen-week study
at a leading ABA accredited law school.
In Chapter 5, Enhancing Deliberation
Through Computer Supported Argument Visualization, Tim van Gelder focuses
on CSAV to support deliberation about the plausibility of a position in an
argument. He starts by considering the differences between maps and
conventional prose for communicating arguments. He then reports research
that demonstrated significant improvements in students’ acquisition of
critical thinking skills when they used a CSAV tool called Reason!Able.
The chapter then switches focus to illustrate the same approach in a very
different context, an industrial dispute about working conditions.
Van Gelder describes the process and facilitation skills involved in
helping staff understand the structure of their arguments and reach
consensus on the way forward.
This second case study leads us into the second set of CSAV applications:
facilitated CSAV for teams in business and other organisational contexts,
trying to make collective sense of complex problems. Collaborative
sense-making is of course “learning” in a broader sense, so we cannot
draw too hard a distinction from the first set of chapters focusing on
education. However, van Gelder’s case study and the following two chapters
are different in that CSAV must now demonstrate its value in supporting
sense-making and decision-making in real workplaces, with all the
constraints and complexity that they introduce that are not normally factors
when CSAV is used by students on courses.
In Chapter 6, Dialog Mapping: Reflections
on an Industrial Strength Case Study, Jeff Conklin describes how
one of the most influential argumentation schemes dating back to the 1970s,
Kunz and Rittel’s Issue-Based Information System (IBIS), has been developed
into a facilitated CSAV technique called Dialog Mapping. Dialog Mapping
(like van Gelder’s industrial case study) introduces the facilitator as a
key player who adds value through expertise in argument mapping and group
process. Conklin then presents what is probably the longest-term case study
available of CSAV adoption in an organization, reflecting on the lessons
that can be distilled from a company that has used the QuestMap tool
continuously for the last decade to support synchronous and asynchronous
work
Conklin’s work is developed further in Chapter 7,
Fostering Collective Intelligence: Helping Groups Use Visualized
Argumentation, in which Albert Selvin details the principles behind
facilitating CSAV in real time, in business contexts, and the functional
requirements on tools to support this. These are derived from his work on the
Compendium approach, which extends Conklin’s Dialog Mapping approach both
conceptually (overlaying formal modelling on IBIS), and technically (bringing
CSAV into the age of the web and open standards). Selvin then presents three
examples of Compendium in use, to illustrate how the principles and tool
functionalities he has proposed play out in different contexts.
The scene shifts once more for the final two chapters, where we move into
the world of scientific argumentation, or more broadly, scholarly argumentation
(including technical, medical, and humanities).
In Chapter 8, Infrastructure for Navigating
Interdisciplinary Debates, Robert Horn describes his work on crafting maps
of “great debates” in science, in order to clarify the key claims and arguments
in play. Using examples such as the Turing Debate on machine intelligence,
genetically modified food, and the mind-body problem in consciousness research,
Horn describes the information design challenges that they have faced in order
to reify the structure of complex debates clearly both in visual terms, and
intellectually, at an appropriate level of detail. Another aspect of interest
in this work is the question of large scale mapping on different media. The
early work was done using large paper posters to manage the size of the maps.
More recent work has started to work in web interfaces, which impose new
constraints, as well as opening new possibilities for managing complexity.
In this latter respect, Chapter 9 picks up the
baton to explore a CSAV scenario for scholarly publishing and argumentation.
In Visualizing Internetworked Argumentation, Simon Buckingham Shum,
Victoria Uren, Gangmin Li, John Domingue and Enrico Motta describe ongoing
work to investigate how research results could be published and debated as
claims and arguments over the internet, to augment conventional text
publications. They describe the development of an ontology for scholarly
discourse, which provides researchers with a language in which to summarise
the key contributions of a research paper, and its connections to the literature.
They then describe how CSAV tools can support both the construction of
argumentation maps, and various forms of analysis of the argument network
as it grows in order to navigate, detect and track structures of interest.
It is fitting that the book is concluded by Doug Engelbart, who figures as
one of the main sources of inspiration for CSAV (reviewed in Chapter 1).
In his Afterword, Engelbart reflects
on the progress made since he first envisaged interactive software tools
to augment human intellectual work in the 1950s and 60s. His historic 1962
report used interactive argument construction and analysis as a prime
scenario to illustrate the potential of such tools. Engelbart outlines
his continuing mission to build infrastructures to assist communities to
improve the way they work, in order to better tackle the complex, urgent
problems facing humanity. He concludes that computer-supported collaborative
argumentation is a key element in this infastructure, and poses a number of
questions that define an agenda for the future convergence of
Computer-Supported Argument Visualization with his goal of
“augmenting human intellect.”
Cited References/Websites
Heilprin, L. (1989). Foundations of information
science reexamined. Annual Review of Information Science and
Technology, 24, 343–372.
Katzenbach, J. R., & Smith, D. K. (1993). The
wisdom of teams: Creating the high-performance organization. Boston:
Harvard Business School Press.
Ogilvy, J. A. (2002). Creating better futures:
Scenario planning as a tool for a better tomorrow. Oxford University
Press.
Quinn, J. B., Andersen, P., & Finkelstein, S. (1996).
Managing professional intellect: Making the most of the best. Harvard
Business Review, March-April, 71-80.
Todd, R. and McNicholas, C. (1997). Electronic
information and learning organisations. Proceedings of the Eighth
Australasian Information Online & On Disc Conference and Exhibition,
(pp. 363-373). Retrieved on August 30, 2002 from
http://www.csu.edu.au/special/online97/proceedings/onl206.htm#one
Weick, K. E. (1996). Sensemaking in organizations.
Newbury Park, CA: Sage.
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